
This month our Core Meeting talk was given by one of our own members: Terry Powderhill.
He introduced his talk thus...
"Sculptors have it easy: they make 3-dimensional models of 3-dimensional subjects – simple! Graphic artists, on the other hand, have a much more difficult job; they also have 3-dimensional subjects, but their images are only 2-dimensional, and that is a BIG problem!"
This fully-illustrated talk was about the tools and techniques that artists have discovered and used to try to re-create the impression of the missing 3rd dimension of depth in their artworks. It spanned the history of art from cave paintings to Virtual Reality, and took as case-studies some iconic images that we all recognized.
The audience got involved in various informative experiments and demonstrations.